[aspect-devel] [deal.II] Duplicate Vertices
Wolfgang Bangerth
bangerth at math.tamu.edu
Mon Jan 14 19:34:21 PST 2013
Eric,
> - Create a class named "DataOutFilter" to hold vertices, cells, and
> data values associated with an output file. This will have flags
> regarding whether to remove or average duplicate values on the same
> vertex, merge vertices within certain distances, etc.
>
> - Other output classes (VtkStream, HDF5MemStream, etc) can be
> rewritten to utilize this for internal storage, but for now I'll just
> alter HDF5MemStream since that's what I'm using for large data sets.
> I imagine some output formats aren't commonly used for large results
> (e.g. gnuplot) so there's little reason to change them.
How would the output writers use this DataOutFilter?
Here's a different idea: I don't think it's important to be backward
compatible if we can come up with something that's more compact as long
as the default keeps the same logical information (i.e., it's ok to
compress the data by throwing away vertices that are co-located and have
the same data).
What I would suggest is the following:
1/ In DataOutBase, create a function or class that when given a
std::vector<Patch> evaluates which data points are at identical location
and have identical data.
2/ The function would have an interface along the following lines:
/**
* Compute which data points described by the vector of Patches
* are truly unique and which are in fact duplicates of another
* data point.
*
* The returned vector has the following meaning: For each data
* data point in each patch, consecutively enumerated, the entry
* is either a unique number, counted from zero, that indicates
* the how-many-th unique (i.e., prototypical) data point this
* is, or numbers::invalid_unsigned_int if the point is
* identical to another one (i.e., it is either identical to a
* prototype.
*/
std::vector<unsigned int>
compute_data_point_identities (const std::vector<Patch> &);
The various write_*() functions can then call this function at the top
and make use of its result by only writing the prototype data points. In
essence, this will require:
- Simply skipping over non-prototypical data points with index
numbers::invalid_unsigned_int
- Outputting the prototypical data points, renumbering them as
returned by the function above.
The modifications to the individual write_*() functions shouldn't be too
difficult to implement, and we can tackle them one by one, as desired.
> In this way, deal.ii can still allow many different output formats
> and each format shouldn't require too much modification to handle
> duplicate vertices. I realize the idea of storing and processing
> values before output isn't in line with the "*Stream" name given to
> output classes. Is there a particular reason why these are named
> streams, or is it just a convention to go along with the C concept of
> streams?
The idea is to put objects in one-by-one and at the end have a result.
This is really not all that different from the way std::ostream works
(which is also buffered -- albeit it's a byte buffer whereas the streams
in data_out_base.cc buffer more complicated objects at times).
Best
W.
--
------------------------------------------------------------------------
Wolfgang Bangerth email: bangerth at math.tamu.edu
www: http://www.math.tamu.edu/~bangerth/
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