[aspect-devel] Installation error
Bruno Turcksin
bruno.turcksin at gmail.com
Thu Nov 20 07:29:16 PST 2014
Lev,
this is fixed in the development version of deal.II You can get it from
https://github.com/dealii/dealii If you have git you can clone the
repository otherwise there is a button to download the zip on the right.
Best,
Bruno
On 11/20/2014 02:15 AM, Lev Karatun wrote:
> Hello,
>
> I'm trying to install Aspect on a Mac, but am getting the error:
>
> /[100%] Building CXX object
> CMakeFiles/aspect.dir/source/velocity_boundary_conditions/interface.cc.o/
> /[100%] Building CXX object
> CMakeFiles/aspect.dir/source/velocity_boundary_conditions/zero_velocity.cc.o/
> /Linking CXX executable aspect/
> /Undefined symbols for architecture x86_64:/
> / "void dealii::DoFTools::extract_boundary_dofs<dealii::DoFHandler<2,
> 2> >(dealii::DoFHandler<2, 2> const&, dealii::ComponentMask const&,
> dealii::IndexSet&, std::__1::set<unsigned char,
> std::__1::less<unsigned char>, std::__1::allocator<unsigned char> >
> const&)", referenced from:/
> /aspect::Simulator<2>::FreeSurfaceHandler::make_constraints() in
> freesurface.cc.o/
> / "void dealii::DoFTools::extract_boundary_dofs<dealii::DoFHandler<3,
> 3> >(dealii::DoFHandler<3, 3> const&, dealii::ComponentMask const&,
> dealii::IndexSet&, std::__1::set<unsigned char,
> std::__1::less<unsigned char>, std::__1::allocator<unsigned char> >
> const&)", referenced from:/
> /aspect::Simulator<3>::FreeSurfaceHandler::make_constraints() in
> freesurface.cc.o/
> /ld: symbol(s) not found for architecture x86_64/
> /clang: error: linker command failed with exit code 1 (use -v to see
> invocation)/
> /make[2]: *** [aspect] Error 1/
> /make[1]: *** [CMakeFiles/aspect.dir/all] Error 2/
> /make: *** [all] Error 2/
> /
> /
> /
> /
> I found a thread in which the same problem was discussed:
> https://geodynamics.org/pipermail/aspect-devel/2014-July/000615.html
>
> The problem is - I do need the free surface, so I don't want to
> comment it out. Is there some other way to solve this error?
> I also saw the suggestion from Wolfgang Bangerth to apply a patch, but
> I don't know how to do it. If it's something that sdtill should be
> tried, could you please explain in a bit more detail how to do it?
>
> Thanks in advance!
>
> Lev Karatun.
>
>
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