[cig-commits] r6552 - in long/3D/Gale/trunk: . documentation
walter at geodynamics.org
walter at geodynamics.org
Thu Apr 12 09:23:18 PDT 2007
Author: walter
Date: 2007-04-12 09:23:17 -0700 (Thu, 12 Apr 2007)
New Revision: 6552
Modified:
long/3D/Gale/trunk/
long/3D/Gale/trunk/documentation/gale.lyx
Log:
r1792 at earth: boo | 2007-04-12 09:21:41 -0700
Update the manual
Property changes on: long/3D/Gale/trunk
___________________________________________________________________
Name: svk:merge
- 3a629746-de10-0410-b17b-fd6ecaaa963e:/cig:1790
+ 3a629746-de10-0410-b17b-fd6ecaaa963e:/cig:1792
Modified: long/3D/Gale/trunk/documentation/gale.lyx
===================================================================
--- long/3D/Gale/trunk/documentation/gale.lyx 2007-04-12 15:43:29 UTC (rev 6551)
+++ long/3D/Gale/trunk/documentation/gale.lyx 2007-04-12 16:23:17 UTC (rev 6552)
@@ -2053,7 +2053,15 @@
Before trusting any results you get from Gale, you must vary a number of
parameters to insure that the results are not an artifact of Gale's approximati
ons.
- Specifically, for every simulation, vary the resolution (
+ The most important parameter is the resolution.
+\end_layout
+
+\begin_layout Standard
+In Gale, there are two kinds of resolution: grid and particles.
+ The grid is where the stokes equations are solved, and define the resolution
+ of everything in the "fields" and "pressure" output files (e.g.
+ velocity, pressure, strain rate, etc.).
+ The resolution of the grid is determined by
\family typewriter
elementResI
\family default
@@ -2061,15 +2069,54 @@
\family typewriter
elementResJ
\family default
+, and
+\family typewriter
+elementResK
+\family default
+.
+\end_layout
+
+\begin_layout Standard
+The particles carry material information.
+ So if you have a smooth velocity field, but a complex particle properties
+ field, then you would need a greater ratio of particles to grid points.
+ The resolution of the particles is expressed in terms of the number of
+ particles per grid cell.
+ So increasing the grid resolution automatically increases the particle
+ resolution proportionately.
+ To further modify the particle resolution, change the parameter
+\family typewriter
+particlesPerCell
+\family default
+.
+\end_layout
+
+\begin_layout Standard
+So for every simulation, you need to vary the grid resolution (
+\family typewriter
+elementResI
+\family default
,
\family typewriter
+elementResJ
+\family default
+,
+\family typewriter
elementResK
\family default
-) and the number of particles in each element (
+) and the particles resolution (
\family typewriter
particlesPerCell
\family default
).
+\end_layout
+
+\begin_layout Standard
+In addition, you need to vary the scaling factor for time steps (
+\family typewriter
+dtFactor
+\family default
+).
For problems with inflow boundaries (see Sections
\begin_inset LatexCommand \ref{sec:Viscous-In-Outflow}
@@ -2081,8 +2128,8 @@
\end_inset
), you must vary the size of the boundary box.
- In addition, depending on the boundary conditions, you may need to vary
- the size of the box (
+ Depending on the boundary conditions, you may need to vary the size of
+ the box (
\family typewriter
minX
\family default
@@ -2118,6 +2165,12 @@
component).
\end_layout
+\begin_layout Standard
+How much to vary the various parameters depends upon each parameter.
+ In general, changing each parameter by a factor of two should give you
+ a good enough idea of how much the simulation depends on that parameter.
+\end_layout
+
\begin_layout Chapter
Cookbooks
\begin_inset LatexCommand \label{cha:Cookbooks}
@@ -2894,8 +2947,8 @@
The current example is not intended to be geologically realistic in any
sense, but is meant to illustrate the enormous flexibility we have in the
development of complex boundary conditions.
- A more realistic model of subduction is included in the sample input file
-
+ This type of boundary condition is useful for subduction models, an example
+ of which is in
\family typewriter
input/subduction.xml
\family default
@@ -5193,6 +5246,7 @@
\begin_layout Description
gaussParticlesX,gaussParticlesY,gaussParticlesZ The number of particles
in each direction when putting down particles using a Gaussian distribution.
+ This is used when mapping quantities from the particles to the grid.
You should never need to change this number.
\end_layout
@@ -5204,6 +5258,24 @@
simulation are to this number.
\end_layout
+\begin_layout Description
+dtFactor A factor to scale the time step.
+ Ordinarily, Gale will automatically choose an appropriate step size to
+ ensure a stable solution.
+ If Gale is choosing too large of a step size, you can change
+\family typewriter
+dtFactor
+\family default
+ to a smaller number.
+ The default is 1 (no scaling).
+\end_layout
+
+\begin_layout Description
+seed A random number seed used when placing new particles.
+ You should never need to change this, and changing this should not affect
+ the simulation.
+\end_layout
+
\begin_layout Section
Basic Components
\begin_inset LatexCommand \label{sec:Basic-Components}
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